You could say that, once you enter the castle, Mystery Quest goes through development puberty and becomes a real game. What is the point of the silly skull when you already have an established obstacle that is well-known to gamers at the time this game was released? This site is not sponsored or endorsed by Nintendo, Sega, Sony, Microsoft, or any other such party. This boggled my mind as a child and even more so today: The fact that a skull, normally used as an indicator for what can harm you in a video game, literally harms you in Mystery Quest!! One single brick below your feet could be the one that leads you to correct series of doors, and eventually to the exit. Opinions expressed on this site do not necessarily represent the opinion of site staff or sponsors. Otherwise, expecting anything above lame controls, a lack of visual appeal, repetitive music, stock enemies, and generic puzzles, is way too high. You have to constantly press the B button in order for him gain speed, which is annoying. Your character has only one type of magic attack that can be upgraded once in the game, you have the ability to shoot left and right as well as jumping shots and angled upward shots.
Even if you inch off the edge of a platform, Hao will lurch forward at least one whole square space. Except for Castle 4, which chose white, ensuring that I go blind while playing. Death at any point spells game over. Hao moves fairly sluggish and has a problem maintaining momentum. This site makes no claim to Mystery Quest, its characters, screenshots, artwork, music, or any intellectual property contained within. Innocent hedgehogs dart him in fear, knowing they will fall victim to Hao's magnificent super power--lethal bubble projectiles! I played it repeatedly, staying up late and engaging in veritable marathons trying to figure it out. After you exit the castle, the game becomes a mix of standard platforming and exploration, and despite all odds, managed to win my heart.
You don't get any instructions or clues as to where to go. You have a goal now and it is to get out of the castle! Mystery Quest tried to make up for the lack of excitement by including some tricky platformer sequences that require precision. . I eventually put a stop to that for fear of my sanity. I played a lot of horrible games growing up. The enemies are a joke! In fact, between fighting off the torpor brought on by uninteresting gameplay and managing your frustration caused by irritating jumps, you'll more than likely find yourself in a rage quit situation before too long.
In all honesty, I have very little to say about the Super Mario Bros. There are also a limited variety of items that help the player progress through their quest. You have a whole flippin' library full of them! Bear in mind that you'll have to complete this entire quest in one sitting, because there are no passwords. It is similar to most other Taxan games in having relativley simple graphics, animations, and gameplay for the time of release. Heck, it's not even that the game is a clone. I was aware of this game and just new that it as pretty bad, but that was about it. Some weak walls will give you access to other areas i.
The player is Hao, an apprentice wizard who finally has a chance to prove himself. If you don't burn out before the third castle, then you've got the patience of a saint. In fact, between fighting off the torpor brought on by uninteresting gameplay and managing your frustration caused by irritating jumps, you'll more than likely find yourself in a rage quit situation before too long. I just figured I would try to beat a game that haunted my childhood, but it wants to be a jackass! You know how spikes are generally a common hazard in platformers? Unfortunately, guesswork is the biggest factor in getting through these stages, especially the later ones. As you proceed through the game you gain more life vitality and power ups. The Great Wizard has challenged Hao to seek out his four hidden talismans, which he has placed in four different castles.
In Mystery Quest the player is Hao, an apprentice wizard who finally has a chance to prove himself. Screw the pooch at any point and you'll either hit the ceiling and need to start over, or land in the water and die. If you happen to land upon these skulls, they drain you health. There's a bright blue sky that just about pervades the screen, broken only by occasional background buildings. Yeah, this game is terrible, and I think presentation is part of why. Only the boss monsters in each of the four castles are legit threats that have to be defeated in order to proceed, and two of them are a praying mantis and a giant snail!! Again, with a title like Mystery Quest, you would think that the odds of encountering mystical creatures like venomous spitting plants, skeleton foot soldiers, or animated suits of armor would be pretty high.
In Mystery Quest the player is Hao, an apprentice wizard who finally has a chance to prove himself. The other part is that it's about as dull as any game can get. Learning to get a hang of these awkward jump controls is key because with some jumping puzzles, you need a moderate running start to hit your mark. As you progress through the game you gain various power ups that grant you different abilities. You take the role of the cute capped hero Hao, whose mission is to find four talismans to prove his worth as a master wizard.
I remember one in a later castle where you have to gather speed and attempt to jump through a tight space between the ceiling and a brick. There is also a limited variety of items that can help Hao progress through his quest. All of this just to find a talisman, leave the stage, and then begin the process anew. Bees, scorpions, snakes, dragonflies, groundhogs, and bats will stop at nothing to slightly, sort of, kind of be in your way. So if you were attempting to land just beneath to a block that was close to water, there is a good chance you dimwitted hero will go for a swim! Were it not for the occasional vegetation trees and bushes and lazily placed green platforms here and there, it look like you got lost at an empty Circuit City parking lot.